Software Development Manager
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Learn from the developers and luminaries leveraging Universal Scene Description (OpenUSD) to build 3D workflows and metaverse applications.
I’m a foodie and a software engineer. Unity and Unreal developer. See more at MikeQ.dev
Programming Enthusiast | Flutter and Unity Developer | Entrepreneur | Full time Software Engineer
Turning my passion for video games and 11 years of software development experience into a focus on video game development using Unity3D.
BornAngry Games Indie Dev
Senior Software Engineer with 10+ years of experience. Also an independent coach, teacher, and public speaker. My opinions are my own
Ignacio de Gregorio
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