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GameDev Dustin
GameDev Dustin

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Feb 9

Creating a Loot System for 2D Platformer in Unity 2021

In this article we’ll create a basic loot system for the mobile adventure game from previous articles. The basic objectives are that the player needs something to loot and somewhere to track or store it.

Gamedev

4 min read

Creating a Loot System for 2D Platformer in Unity 2021
Creating a Loot System for 2D Platformer in Unity 2021
Gamedev

4 min read


Published in Towards Dev

·Feb 5

IDamageable Interface in Unity 2021

In this article we’ll implement a common scenario, enemies taking damage. Will use an Interface to accomplish this.

Csharp

3 min read

IDamageable Interface in Unity 2021
IDamageable Interface in Unity 2021
Csharp

3 min read


Published in Towards Dev

·Feb 4

Hitbox Attack System for 2D Games in Unity 2021

In this article we’ll add a hitbox to a sword animation for accurate hit detection in a 2D game!

Unity Game Development

7 min read

Hitbox Attack System for 2D Games in Unity 2021
Hitbox Attack System for 2D Games in Unity 2021
Unity Game Development

7 min read


Published in Towards Dev

·Feb 3

Enemy AI with Class Inheritance and Animation Triggers in Unity 2021 (Continued)

In this article, we’ll continue from where we left off last time. If you haven’t read the previous article, you’ll want to do that now: Enemy AI with Class Inheritance and Animation Triggers in Unity 2021 Introduction In this article, we’ll cover a few different topics to bring together a simple enemy AI system.gamedevdustin.medium.com

Unity Game Development

4 min read

Enemy AI with Class Inheritance and Animation Triggers in Unity 2021 (Continued)
Enemy AI with Class Inheritance and Animation Triggers in Unity 2021 (Continued)
Unity Game Development

4 min read


Published in Towards Dev

·Feb 3

Enemy AI with Class Inheritance and Animation Triggers in Unity 2021

Introduction In this article, we’ll cover a few different topics to bring together a simple enemy AI system. We’ll start with the Enemy class, which all enemy type classes will inherit from. Then we’ll go over the MossGiant class which inherits from the Enemy class. We’ll trigger animation states via…

Csharp

5 min read

Enemy AI with Class Inheritance and Animation Triggers in Unity 2021
Enemy AI with Class Inheritance and Animation Triggers in Unity 2021
Csharp

5 min read


Feb 3

Designing Enemies Using Abstract Classes and Access Modifiers in Unity 2021

In this article we’ll take another look at how we can organize our Classes around common functionality. For a more abstract (pun intended) article on classic inheritance, please see my previous article: Classic Inheritance Demonstration with Shape Classes in Unity 2021 In this article, we’ll go over the main aspects of the Object-Oriented-Programming (OOP) style with an emphasis on…towardsdev.com

Csharp

5 min read

Designing Enemies Using Abstract Classes and Access Modifiers in Unity 2021
Designing Enemies Using Abstract Classes and Access Modifiers in Unity 2021
Csharp

5 min read


Published in Towards Dev

·Feb 2

Camera Follow System with Cinemachine in Unity 2021

In this article, I’ll show you how to quickly add the Cinemachine package and have it follow the player’s character.

Unity

2 min read

Camera Follow System with Cinemachine in Unity 2021
Camera Follow System with Cinemachine in Unity 2021
Unity

2 min read


Feb 2

Animated Tile Sets in Unity 2021

AKA Scripable Tiles Per Unity’s documentation: “An Animated Tile runs through and displays a list of Sprites in sequence to create a frame-by-frame animation.” “Create the Animated Tile by selecting and ordering the Sprites that makes up its animation sequence in the Animated Tile editor, then paint the Animated Tile…

Made With Unity

3 min read

Animated Tile Sets in Unity 2021
Animated Tile Sets in Unity 2021
Made With Unity

3 min read


Feb 1

Intro to Tilemaps in Unity 2021

Tilemap The Tilemap component is a system which stores and handles Tile Assets for creating 2D levels. It transfers the…docs.unity3d.com What are Tilemaps? Per Unity’s documentation: “The Tilemap component is a system which stores and handles Tile Assets for creating 2D levels. It transfers the required information from the Tiles placed on it to other related components such as the Tilemap Renderer and the Tilemap Collider 2D.

Made With Unity

4 min read

Intro to Tilemaps in Unity 2021
Intro to Tilemaps in Unity 2021
Made With Unity

4 min read


Jan 29

Installing New Android SDKs for Unity

As of the writing of this article, the currently most up-to-date LTS version of Unity (2021.3.17.f1) will only install Android SDKs 29 and 30 by default. The Google Play Store requires a minimum version of 31. Thus, the need to upgrade our SDKs! We can view the target Android SDKs…

Unity

3 min read

Installing New Android SDKs for Unity
Installing New Android SDKs for Unity
Unity

3 min read

GameDev Dustin

GameDev Dustin

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