GameDev DustininDev GeniusThe “Parent Trap” CoroutineIf you’ve ever run into a timing issue where you have a hierarchy of nested gameobjects attempting to populate data using one another, then…Jul 8Jul 8
GameDev DustinDetecting Sequential Keypresses with the New Input System in Unity 2023In this article we’ll look at how we can use Unity’s new Input System package to check for sequential keypresses.Sep 8, 2023Sep 8, 2023
GameDev DustinUnit Testing Classes from Other Assemblies with Unity’s Test Framework in Unity 2022In this article we’ll move onto some more real-world applications for Unity’s Test Framework package.Aug 31, 2023Aug 31, 2023
GameDev DustinCreating a Play Mode Test with Unity’s Test Framework in Unity 2022In this article, we’ll use Unity’s Test Framework to run Play Mode tests.Aug 30, 2023Aug 30, 2023
GameDev DustinQuickStart Guide: Unity’s Test Framework in Unity 2022In this article, we’ll cover Unity’s built-in Test Framework package for unit testing.Aug 29, 2023Aug 29, 2023
GameDev DustinThe “Any” Key Problem with the New Input System for Simultaneous Input Detection in Unity 2023.1TLDR In the new Input System, the “Any Key” does not pass the name of the key that was pressed, which sucks.Jun 15, 20231Jun 15, 20231
GameDev DustinCreating Rewarded Video Ads in Unity 2021Summary In this article we’ll really roll up our sleeves and get to work on implementing Unity’s Legacy Ad system with Rewarded Ads.Jun 12, 2023Jun 12, 2023
GameDev DustinSetting Up Unity’s Legacy Ads Unity 2021Summary In this article, we’ll set up Unity’s legacy Ad system.Jun 12, 2023Jun 12, 2023
GameDev DustinAdding Reactive Coloring to the UI for Touch Controls in Unity 2021Summary In this article, we’ll add some color reactivity to our touch controls using Unity’s new Input System.Jun 11, 2023Jun 11, 2023
GameDev DustinUsing the New Input System for Touch Input in Unity 2021Summary In this article we’ll look at how we can use Unity’s new Input System for Touch controls.Jun 11, 2023Jun 11, 2023